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Coin-Op : Arcade : Exciting Soccer : "exctsccr" Virtual Machine

Overview

ROM Set/Virtual Machine: exctsccr
Long Name: Exciting Soccer
Manufacturer: Alpha Denshi Co.
Year: 1983
Clone?: No
Implemented In: exctsccr.c
Monitor Type: raster
Orientation: vertical
Resolution: 256 x 224 (w x h)
Colors: 32

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 1_g10.bin 0 - 1FFF AA68DF66 C295 f10cac5a4c5aad1e1eb8835174dc8d517bb2921a
CPU1 2_h10.bin 2000 - 3FFF 2D8F8326 3535 8809e7b081fa2a1966cb51ac969fd7b468d35be0
CPU1 3_j10.bin 4000 - 5FFF DCE4A04D 4F9D 9c015e4597ec8921bea213d9841fc69c776a4e6d
CPU2 0_h6.bin 0 - 1FFF 3BABBD6B D9A b81bd47c4449f4f21f2d55d01eb9cb6db10664c7
CPU2 9_f6.bin 2000 - 3FFF 639998F5 C740 c4ff5e5e75d53dea38449f323186d08d5b57bf90
CPU2 8_d6.bin 4000 - 5FFF 88651EE1 54D7 2052e1b3f9784439369f464e31f4a2b0d1bb0565
CPU2 7_c6.bin 6000 - 7FFF 6D51521E 3040 2809bd2e61f40dcd31d43c62520982bdcfb0a865
CPU2 1_a6.bin 8000 - 8FFF 20F2207E 3A63 b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11
GFX1 4_a5.bin 0 - 1FFF C342229B 7E2D a989d6c12521c77882a7e17d4d80afe7eae05906
GFX1 5_b5.bin 2000 - 3FFF 35F4F8C9 CE6 cdf5bbfea9abdd338938e5f4499d2d71ce3c6237
GFX1 6_c5.bin 4000 - 5FFF EDA40E32 3AF 6c08fd4f4fb35fd354d02e04548e960c545f6a88
GFX2 2_k5.bin 0 - FFF 7F9CACE2 FF52 bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3
GFX2 3_l5.bin 1000 - 1FFF DB2D9E0D B133 6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a
PROMS prom1.e1 0 - 1F D9B10BF0 E154 bc1263331968f4bf37eb70ec4f56a8cb763c29d2
PROMS prom2.8r 20 - 11F 8A9C0EDF DFE5 8aad387e9409cff0eeb42eeb57e9ea88770a8c9a
PROMS prom3.k5 120 - 21F B5DB1C2C A893 900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: Z80
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 5FFF r w
6000 - 63FF r w
7C00 - 7FFF r w
8000 - 83FF r w
8400 - 87FF r w
8800 - 8BFF r w
A000 - A000 r w
A001 - A001 w
A002 - A002 w
A003 - A003 w
A006 - A006 w
A007 - A007 w
A040 - A06F w
A040 - A040 r
A080 - A080 r w
A0C0 - A0C0 r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 8FFF r w
A000 - A7FF r w
C008 - C009 w
C00C - C00C w
C00D - C00D r
C00F - C00F w
 


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