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"kof99p" Virtual Machine

Overview

ROM Set/Virtual Machine: kof99p
Long Name: The King of Fighters '99 - Millennium Battle (prototype)
Manufacturer: SNK
Year: 1999
Clone?: Yes, of kof99
Implemented In: neogeo.c
Monitor Type: raster
Orientation: horizontal
Resolution: 304 x 224 (w x h)
Colors: 4096

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 251-p1p.bin 0 - FFFFF F37929C4 226e7e3d629568399b88275e5bcd4e5b3839be95
CPU1 251-p2p.bin 100000 - 4FFFFF 739742AD 31acaf05a9bf186305888d3db7e4e8a83f7bb0a4
CPU2 251-m1.bin 0 - 1FFFF 5E74539C 6f49a9343cbd026b2c6720ff3fa2e5b1f85e80da
CPU2 sm1.sm1 0 - 1FFFF 97CF998B 977387a7c76ef9b21d0b01fa69830e949a9a9626
GFX1 251-s1p.bin 0 - 1FFFF FB1498ED d40060b31b6f217a4abdf3b336439fcd7bd7aaef
GFX2 sfix.sfx 0 - 1FFFF 354029FC 4ae4bf23b4c2acff875775d4cbff5583893ce2a1
GFX3 251-c1p.bin 0 - 7FFFFF E5D8FFA4 65f15f9f02424a7a9dd35916166594f283e8d424
GFX3 251-c2p.bin 1 - 800000 D822778F b590055e9bf1549bd6e1ecdabd65702202615712
GFX3 251-c3p.bin 1000000 - 17FFFFF F20959E8 38293043fa77ac51c5e3191118874c58f1ae4d30
GFX3 251-c4p.bin 1000001 - 1800000 54FFBE9F 8e62442923551f07a552621951b1accab2830e3b
GFX3 251-c5p.bin 2000000 - 27FFFFF D87A3BBC 430f6812088712e0eb5714dcc664d8bba75e921a
GFX3 251-c6p.bin 2000001 - 2800000 4D40A691 2b580d0678a5e6033ef16130671e860364d35e56
GFX3 251-c7p.bin 3000000 - 37FFFFF A4479A58 d50e6cc9ccfe1ddbc6d90d46b8ca2cb0304edd8c
GFX3 251-c8p.bin 3000001 - 3800000 EAD513CE e9b07a0b01fdeb3004755a479df059c81b4d0ed6
GFX4 000-lo.lo 0 - FFFF E09E253C 2b1c719531dac9bb503f22644e6e4236b91e7cfc
SOUND1 251-v1.bin 0 - 3FFFFF EF2EECC8 8ed13b9db92dba3124bc5ba66e3e275885ece24a
SOUND1 251-v2.bin 400000 - 7FFFFF 73E211CA 0e60fa64cab6255d9721e2b4bc22e3de64c874c5
SOUND1 251-v3.bin 800000 - BFFFFF 821901DA c6d4975bfaa19a62ed59126cadf2578c0a5c257f
SOUND1 251-v4.bin C00000 - DFFFFF B49E6178 dde6f76e958841e8c99b693e13ced9aa9ef316dc
USER1 sp-j2.rom 0 - 1FFFF ACEDE59C b6f97acd282fd7e94d9426078a90f059b5e9dd91
USER1 vs-bios.rom 0 - 1FFFF F0E8F27D ecf01eda815909f1facec62abf3594eaa8d11075
USER1 asia-s3.rom 0 - 1FFFF 91B64BE3 720a3e20d26818632aedf2c2fd16c54f213543e1
USER1 sp-e.sp1 0 - 1FFFF 2723A5B5 5dbff7531cf04886cde3ef022fb5ca687573dcb8
USER1 usa_2slt.bin 0 - 1FFFF E72943DE 5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb
USER1 sp-s.sp1 0 - 1FFFF C7F2FA45 09576ff20b4d6b365e78e6a5698ea450262697cd
USER1 sp-s2.sp1 0 - 1FFFF 9036D879 4f5ed7105b7128794654ce82b51723e16e389543

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - FFFFF r w
100000 - 10FFFF r w
200000 - 2FFFFF r
2FFFF0 - 2FFFFF w
300000 - 300001 r w
300080 - 300081 r
320000 - 320001 r w
340000 - 340001 r
380000 - 380001 r w
380030 - 380031 w
380040 - 380041 w
380050 - 380051 w
380060 - 380063 w
3800E0 - 3800E3 w
3A0000 - 3A0001 w
3A0002 - 3A0003 w
3A000A - 3A000B w
3A000C - 3A000D w
3A000E - 3A000F w
3A0010 - 3A0011 w
3A0012 - 3A0013 w
3A001A - 3A001B w
3A001C - 3A001D w
3A001E - 3A001F w
3C0000 - 3C0001 r w
3C0002 - 3C0003 r w
3C0004 - 3C0005 r w
3C0006 - 3C0007 r w
3C0008 - 3C000B w
3C000A - 3C000B r
3C000C - 3C000D w
400000 - 401FFF r w
6A0000 - 6A1FFF r w
800000 - 800FFF r w
C00000 - C1FFFF r
D00000 - D0FFFF r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - F7FF w
0 - 7FFF r
8000 - BFFF r
C000 - DFFF r
E000 - EFFF r
F000 - F7FF r
F800 - FFFF r w
 


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