One of the earliest three-dimensional shooting games, Zaxxon used a three-quarters perspective to simulate a 3-D game. The game was one of Sega's more successful coin-op releases. The game play is much like a scrolling shooting game with the a 3-D perspective and various stages.
The game was one of Sega's more successful coin-op releases. The game was released in both an upright (big cabinet) and cocktail table.
Weights and Measurements:
Disclaimer: These are approximate weights and measurements taken from actual games or the manufacturer's literature. Occasionally