QuarterArcade Coin-Op Tech Net

Quick Nav: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Coin-Op : Arcade : Forgotten Worlds (1988, Capcom)

General Information


American version of Japanese original "Lost Worlds".

Coin-Op Details

Differences include: Animated shopkeeper; speech for said shopkeeper; dubious icon for 99900 zenny in final store- possibly removes dress during end sequence (despite completion on one credit I couldn't confirm this, an unknown content dipswitch perhaps?).

Gameplay differences: player begins with v-shot satellite; truncated first level; Paramecium is more aggressive (homing fireballs); level two- worm placement possibly differs/increased; level three- greater volume of enemies (generally speaking, this applies to the game in general); level four- all routes are a magnitude more difficult due to the fact that 'all' enemies now shoot; level five- same as before; this may apply to either level four or five depending on route selected- unusual difference (seemingly random- perhaps related to score?) when facing the Sphinx Snake boss, the entire screen (player included) fade to black; levels six to eight- minimal change, bosses Thunder and Wind excepted- now they spew fireballs; level nine- also unchanged.

Quirks: shop emergence has a specific 'rumble' sound effect. When playing "Forgotten Worlds" on Mame this isn't present (but it is in "lost worlds"- also on mame) making the hidden shop on level five nigh on impossible to initially locate.

Technical Information

MAME Virtual Machines:

Year ROM Set Description Manufacturer
1988 forgottn Forgotten Worlds (US) Capcom

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrepancies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.

powered by ggdb.com this page took approx. 0.012s