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Coin-Op : Arcade : Combat School : "combascb" Virtual Machine

Overview

ROM Set/Virtual Machine: combascb
Long Name: Combat School (bootleg)
Manufacturer: bootleg
Year: 1988
Clone?: Yes, of combasc
Implemented In: combatsc.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 224 (w x h)
Colors: 128

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 combat.003 10000 - 1FFFF 229C93B2 4226 ac3fd3df1bb5f6a461d0d1423c50568348ef69df
CPU1 combat.004 20000 - 2FFFF A069CB84 5CE7 f49f70afb17df46b16f5801ef42edb0706730723
CPU1 combat.002 30000 - 37FFF 996755D 5EC5 bb6bbbf7ab3b5fab5e1c6cebc7b3f0d720493c3b
CPU2 611g03.rom 0 - 7FFF 2A544DB5 15CF 94a97c3c54bf13ccc665aa5057ac6b1d700fae2d
CPU2 combat.001 0 - FFFF 61456B3B EA42 320db628283dd1bec465e95020d1a1158e6d6ae4
GFX1 combat.006 0 - FFFF 8DC29A1F 5CBE 564dd7c6acff34db93b8e300dda563f5f38ba159
GFX1 combat.008 10000 - 1FFFF 61599F46 A739 cfd79a88bb496773daf207552c67f595ee696bc4
GFX1 combat.010 20000 - 2FFFF D5CDA7CD DA36 140db6270c3f358aa27013db3bb819a48ceb5142
GFX1 combat.012 30000 - 3FFFF CA0A9F57 535F d6b3daf7c34345bb2f64068d480bd51d7bb36e4d
GFX1 combat.005 40000 - 4FFFF 803A223 E917 67d4162385dd56d5396e181070bfa6760521eb45
GFX1 combat.007 50000 - 5FFFF 23CAAD0C 78D1 0544cde479c6d4192da5bb4b6f0e2e75d09663c3
GFX1 combat.009 60000 - 6FFFF 5AC80383 53F6 1e89c371a92afc000d593daebda4156952a15244
GFX1 combat.011 70000 - 7FFFF CDA83114 5207 12d2a9f694287edb3bb0ee7a8ba0e0724dad8e1f
GFX2 combat.013 0 - FFFF 4BED2293 AF4B 3369de47d4ba041d9f17a18dcca2af7ac9f8bc0c
GFX2 combat.015 10000 - 1FFFF 26C41F31 AD35 f8eb7d0729a21a0dd92ce99c9cda0cde9526b861
GFX2 combat.017 20000 - 2FFFF 6071E6DA CDD2 ba5f8e83b07faaffc564d3568630e17efdb5a09f
GFX2 combat.019 30000 - 3FFFF 3B1CF1B8 80E7 ff4de37c051bcb374c44d1b99006ff6ff5e1f927
GFX2 combat.014 40000 - 4FFFF 82EA9555 809 59bf7836938ce9e3242d1cca754de8dbe85bbfb7
GFX2 combat.016 50000 - 5FFFF 2E39BB70 B00E a6c4acd93cc803e987de6e18fbdc5ce4634b14a8
GFX2 combat.018 60000 - 6FFFF 575DB729 B80C 6b1676da4f24fc90c77262789b6cc116184ab912
GFX2 combat.020 70000 - 7FFFF 8D748A1A 709B 4386e14e19b91e053033dde2a13019bc6d8e1d5a
PROMS prom.d10 0 - FF 265F4C97 7E52 76f1b75a593d3d77ef6173a1948f842d5b27d418
PROMS prom.c11 100 - 1FF A7A5C0B4 3122 48bfc3af40b869599a988ebb3ed758141bcfd4fc
SOUND1 611g04.rom 0 - 1FFFF 2987E158 C340 87c5129161d3be29a339083349807e60b625c3f7

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: HD6309
CPU#: 1
Sound?: No
no 9010A support
Start - End   R   W 
0 - 4FF r w
500 - 500 w
600 - 6FF r w
800 - 1FFF r w
2000 - 3FFF r w
4000 - 7FFF r w
8000 - FFFF r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 7FFF r w
8000 - 87FF r w
9000 - 9000 w
A000 - A000 w
B000 - B000 r
C000 - C000 w
D000 - D000 r
E000 - E000 r w
E001 - E001 w
 


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