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Coin-Op : Arcade : Boxy Boy : "boxyboy" Virtual Machine

Overview

ROM Set/Virtual Machine: boxyboy
Long Name: Boxy Boy (US)
Manufacturer: Namco
Year: 1990
Clone?: No
Implemented In: namcos1.c
Monitor Type: raster
Orientation: horizontal
Resolution: 288 x 224 (w x h)
Colors: 5121

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU3 sb1_snd0.bin C000 - 1BFFF BF46A106 3463 cbc95759902c45869346973860cf27792860f781
CPU4 ns1-mcu.bin F000 - FFFF FFB5C0BD F2E8 7a38c0cc2553c627f4ec507fb6e807cf7d537c02
CPU4 sb1_voi0.bin 10000 - 1FFFF 63D9CEDF 224A 117767c6b25325bf3005756d74196da56008498c
GFX1 sb1_chr8.bin 0 - FFFF 5692B297 73F9 ed20a0f4ce80674d01cd2a30571ffeff9f9066fd
GFX2 sb1_chr0.bin 0 - 1FFFF 267F1331 3CA2 46a41ee3553cc7c73a47a339365e27b814067674
GFX2 sb1_chr1.bin 20000 - 3FFFF E5FF61AD DC89 30aff224dd5c5a85b057aa648677747b1b0e14a8
GFX2 sb1_chr2.bin 40000 - 5FFFF 99B746B 2B9B 11125ee9cb988b23e9192dc37444fb59b60ab3ce
GFX2 sb1_chr3.bin 60000 - 7FFFF 1551BB7C A698 eaebc333e0bb8fddd6f48ab157eb492631e5e959
GFX3 sb1_obj0.bin 0 - FFFF ED810DA4 6E6E b3172b50b15d0e2fd40d38d32abf4de22b6f7a85
USER1 sbx_prg7.bin 0 - FFFF 7787C72E 6C1D 84b064165788481fbfb4836291c9c4000abcf7ce
USER1 sb1_prg1.bin C0000 - DFFFF 5D1FDD94 D47F df1f1f33df3041c7eb46dc9287427785c7264c2a
USER1 sb1_prg0.bin E0000 - FFFFF 8AF8CB73 CE07 7c89ca0383e601a48d2f83449b2faf7b66a7a94d

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: M6809
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 1FFF r w
2000 - 3FFF r w
4000 - 5FFF r w
6000 - 7FFF r w
8000 - 9FFF r w
A000 - BFFF r w
C000 - DFFF r w
E000 - EFFF w
E000 - FFFF r
F000 - F000 w
F200 - F200 w
F400 - F400 w
F600 - F600 w
FA00 - FA00 w
FC00 - FC01 w
 
CPU: M6809
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 1FFF r w
2000 - 3FFF r w
4000 - 5FFF r w
6000 - 7FFF r w
8000 - 9FFF r w
A000 - BFFF r w
C000 - DFFF r w
E000 - EFFF w
E000 - FFFF r
F000 - F000 w
F200 - F200 w
F400 - F400 w
F600 - F600 w
 
CPU: M6809
CPU#: 3
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFF r w
4000 - 4000 w
4000 - 4001 r
4001 - 4001 w
5000 - 50FF r w
5100 - 513F r w
5140 - 54FF r w
7000 - 77FF r w
8000 - 9FFF r w
C000 - C001 w
C000 - FFFF r
D001 - D001 w
E000 - E000 w
 
CPU: HD63701
CPU#: 4
Sound?: No
no 9010A support
Start - End   R   W 
0 - 1F r w
80 - FF r w
1000 - 1003 r
1400 - 1400 r
1401 - 1401 r
4000 - BFFF r w
C000 - C000 w
C000 - C7FF r w
C800 - CFFF r w
D000 - D000 w
D400 - D400 w
D800 - D800 w
F000 - F000 w
F000 - FFFF r
 


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