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Coin-Op : Arcade : Bouncing Balls : "bballs" Virtual Machine

Overview

ROM Set/Virtual Machine: bballs
Long Name: Bouncing Balls
Manufacturer: Comad
Year: 1991
Clone?: No
Implemented In: pushman.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 224 (w x h)
Colors: 1024

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 bb12.m17 0 - FFFF 4501C245 1894 b03ace135b077e8c226dd3be04fa8e86ad096770
CPU1 bb11.l17 1 - 10000 55E45B60 F041 103d848ae74b59ac2f5a5c5300323bbf8b109752
CPU2 bb13.n4 0 - 7FFF 1EF78175 3D2C 2e7dcbab3a572c2a6bb67a36ba283a5faeb14a88
CPU3 68705.uc 0 - FFF 493
GFX1 bb1.g20 0 - 7FFF B62DBCB8 D0D 121613f6d2bcd226e71d4ae71830b9b0d15c2331
GFX2 bb4.d1 0 - FFFF B77DE5F8 BDE7 e966f982d712109c4402ca3a8cd2c19640d52bdb
GFX2 bb5.d2 10000 - 1FFFF FFFFCCBF 2439 3ac85c06c3dca1de8839fca73f5de3982a3baca0
GFX2 bb2.b1 20000 - 2FFFF A5B13236 7D0A e2d21fa3c878b328238ba8b400f3ab00b0763f6b
GFX2 bb3.b2 30000 - 3FFFF E35B383D 8191 5312e80d786dc2ffe0f7b1038a64f8ec6e590e0c
GFX3 bb6.h1 0 - FFFF CADA9CE A6C5 5f2e85baf5f04e874e0857451946c8b1e1c8d209
GFX3 bb8.j1 10000 - 1FFFF D55FE7C1 3351 de5ba87c0f905e6f1abadde3af63884a8a130806
GFX3 bb7.h2 20000 - 2FFFF A352D53B 2B5C c71e976b7c28630d7af11fffe0d1cfd7d611ee8b
GFX3 bb9.j2 30000 - 3FFFF 78D185AC CCA2 6ed6e1f5eeb93129eeeab6bae22b640c9782f7fc
GFX4 bb10.l6 0 - 7FFF D06498F9 95CD 9f33bbc40ebe11c03aec29289f76f1c3ca5bf009
PROMS bb_prom.e9 0 - FF EC80AE36 4F99 397ec8fc1b106c8b8d4bf6798aa429e8768a101a

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 1FFFF r w
60000 - 60007 r w
E0800 - E17FF r w
E4000 - E4001 r
E4002 - E4003 r w
E4004 - E4005 r
E8000 - E8003 w
E800E - E800F w
EC000 - EC7FF r w
F8000 - F87FF r w
FC000 - FFFFF r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 7FFF r w
C000 - C7FF r w
E000 - E000 r
 


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