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Coin-Op : Arcade : Vampire: The Night Warriors : "vampja" Virtual Machine

Overview

ROM Set/Virtual Machine: vampja
Long Name: Vampire: The Night Warriors (Japan 940705 alt)
Manufacturer: Capcom
Year: 1994
Clone?: Yes, of dstlk
Implemented In: cps2.c
Monitor Type: raster
Orientation: horizontal
Resolution: 384 x 224 (w x h)
Colors: 4096

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 vamj.03a 0 - 7FFFF F55D3722 65F7 e26bbcc47a2485914d567a6cf1cddd0f668689a1
CPU1 vamj.04a 80000 - FFFFF FDCBDAE3 4A4E 46a1251a2affbe13b200448cf77a455d840f3c9f
CPU1 vamj.05a 100000 - 17FFFF 6C497E92 2A64 7c1ccdfd77fb50afe024c8402376daaeab641a24
CPU1 vamj.06a 180000 - 1FFFFF F1BBECB6 B8A7 6adba89393e05f16f70b57085cabd6b4c20f53e8
CPU1 vamj.07a 200000 - 27FFFF 1067AD84 8A8E 5e4cc75cfdfd512b6230c656e7304262b5143aee
CPU1 vamj.08a 280000 - 2FFFFF 4B89F41F C321 bd78f33a6d448655eecf7448921d282b302fa4cb
CPU1 vamj.09a 300000 - 37FFFF FC0A4AAC 873 a2c79eb4dc838c238e182a4da3567ac8db3488d8
CPU1 vamj.10a 380000 - 3FFFFF 9270C26B 640 c2a7e199a74c9f27704cf935483ebddc6da256a1
CPU2 vam.01 0 - 7FFF 64B685D5 D122 6c180e7420db754eca5cad17a40f5a64f5c3bd15
CPU2 vam.02 28000 - 47FFF CF7C97C7 3B70 109a4b56ecd59be9c3f5869de99d40619bdaef21
GFX1 vam.13 0 - 3FFFFF C51BAF99 73B1 2fb6642908e542e404391eb17392f8270e87bf48
GFX1 vam.15 2 - 400001 3CE83C77 D7E8 93369b23c6d7d834297434691bb047ee3dd9539c
GFX1 vam.17 4 - 400003 4F2408E0 4908 cd49c6b3c7e6470c6058f98ccc5210b052bb13e2
GFX1 vam.19 6 - 400005 9FF60250 F220 d69ba4dc6bd37d003245f0cf3211d6e2623005b8
GFX1 vam.14 1000000 - 10FFFFF BD87243C A968 87b33aeb72514e1228ffc27ec6dd534f14882760
GFX1 vam.16 1000002 - 1100001 AFEC855F D93D cd117833b8d475489b90ff44b57e2c5cb1af3af5
GFX1 vam.18 1000004 - 1100003 3A033625 207D 294238f30cba5cf4f8f1de951d54c2077bd95de9
GFX1 vam.20 1000006 - 1100005 2BFF6A89 744D 8f4e131e5ce0af48fb89f98026d9f0356c7c301f
SOUND1 vam.11 0 - 1FFFFF 4A39DEB2 53AD 7e63e615869958db66a4e52a0272afee5a10e446
SOUND1 vam.12 200000 - 3FFFFF 1A3E5C03 1C35 c5a556e125d6c3d68da745b4d56cd7a851f2a23d
USER1 vamjx.03a 0 - 7FFFF 2549F7BC B5D6 de2262756c61a4309a35d2548ed2cc68a7e924b7
USER1 vamjx.04a 80000 - FFFFF FE64A5CF 3D1A f58c03bc27460826718ae91faa3d4bb28237c994

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFFFF r w
400000 - 40000B r w
618000 - 619FFF r w
660000 - 663FFF r w
662000 - 662001 r w
662008 - 662009 r w
662020 - 662021 r w
664000 - 664001 r w
700000 - 701FFF w
708000 - 709FFF r w
70A000 - 70BFFF r w
70C000 - 70DFFF r w
70E000 - 70FFFF r w
800100 - 8001FF r w
804000 - 804001 r
804010 - 804011 r
804020 - 804021 r
804030 - 804031 r
804040 - 804041 w
8040A0 - 8040A1 w
8040B0 - 8040B3 r
8040E0 - 8040E1 w
804100 - 8041FF r w
900000 - 92FFFF r w
FF0000 - FFFFFF r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFF w
0 - 7FFF r
8000 - BFFF r
C000 - CFFF r w
D000 - D000 w
D001 - D001 w
D002 - D002 w
D003 - D003 w
D007 - D007 r
F000 - FFFF r w
 


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