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Coin-Op : Arcade : Super Punch-Out!! : "spnchotj" Virtual Machine

Overview

ROM Set/Virtual Machine: spnchotj
Long Name: Super Punch-Out!! (Japan)
Manufacturer: Nintendo
Year: 1984
Clone?: Yes, of spnchout
Implemented In: punchout.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 448 (w x h)
Colors: 1025

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 chs1c8la.bin 0 - 1FFF DC2A592B a8a7fc5c836e2723ba6abcb1137f4c4f79e21c87
CPU1 chs1c8ka.bin 2000 - 3FFF CE687182 f07d930d90eda199b089f9023b51fd4456c87bdf
CPU1 chs1-c.8j 4000 - 5FFF 1FA629E8 BCF e0c37883e65c77e9f25e323fb4dc05f7dcdc6347
CPU1 chs1-c.8h 6000 - 7FFF 15A6C068 8F06 3f42697a6d79c6fd4b638feb366c80e98a7f02e2
CPU1 chs1c8fa.bin 8000 - BFFF F745B5D5 8130b5be011848625ebe6691fbb76dc338979b60
CPU2 chp1-c.4k E000 - FFFF CB6EF376 3C4C 503dbcc1b18a497311bf129689d5650860bf96c7
GFX1 b_4c_01a.bin 0 - 1FFF B017E1E9 39e98f48bff762a674a2506efa39b3619337a1e0
GFX1 b_4d_01a.bin 2000 - 3FFF E3DE9D18 f55b6f522e127e6239197dd7eb1564e6f275df74
GFX2 chp1-b.4a 0 - 7FF C075F831 AB8F f22d9e415637599420c443ce08e7e70d1eb1c6f5
GFX2 chp1-b.4b 2000 - 27FF C4CC2B5A 428F 7b9d4dcecc67271980c3c44561fc25a6f6c93ee3
GFX3 chs1-v.2r 0 - 3FFF FF33405D 77F9 31b892d184d24a0ec05fd6facec61a532ce8535b
GFX3 chs1-v.2t 4000 - 7FFF F507818B C067 fb99c5c88e829d7e81c53ead21554a614b6fdcf9
GFX3 chs1-v.2u 8000 - BFFF 995FC95 2D7 d056fc61ad2409525622b4db69796668c3145460
GFX3 chs1-v.2v C000 - DFFF F44D9878 C713 327a8bbc8f1a33fcf95ebc75db97406feb6435d9
GFX3 chs1-v.3r 10000 - 13FFF 9570945 B56D c3e2a8f76eebacc9042d087db2dfdc8ea267d46a
GFX3 chs1-v.3t 14000 - 17FFF 42C6861C 3856 2b160cde3cc3ee7adb276fe719f7919c9295ba38
GFX3 chs1-v.3u 18000 - 1BFFF BF5D02DD 7FFC f1f4932fc258c087783450e7c964902fa45c4568
GFX3 chs1-v.3v 1C000 - 1DFFF 5673F4FC 47C1 682a81b60494b2c77d1da312c97bc807021eac67
GFX3 chs1-v.4r 20000 - 23FFF 8E155758 98BF d21ce2d81b2d47e5ff091e48cf46d41d01ea6314
GFX3 chs1-v.4t 24000 - 27FFF B4E43448 8AF7 1ed6bf913c15851cf86554713c122b55c18c5d67
GFX3 chs1-v.4u 28000 - 2BFFF 74E0D956 428A b172cdcc5d26f3be06a7f0f9e19879957e87f992
GFX4 chp1-v.6p 0 - 7FF 75BE7AAE F10A 396bc1d301b99e064de4dad699882618b1b9c958
GFX4 chp1-v.6n 2000 - 27FF DAF74DE0 792C 9373d4527b675b3128a5a830f42e1dc5dcb85307
GFX4 chp1-v.8p 8000 - 87FF 4CB7EA82 2C84 213b7c1431f4c92e5519a8771035bda28b3bab8a
GFX4 chp1-v.8n A000 - A7FF 1C0D09AA 314F 3276bae7400453f3612f53d7b47fb199cbe53e6d
PROMS chs1b_6e.bpr 0 - 1FF 8EFD867F d5f2bfe750bb5d472922bdb7e915ee28a3eec9bd
PROMS chs1-b.7e 200 - 3FF 9E170F64 DF07 9548bfec2f5b7d222e91562b5459aef8c107b3ec
PROMS chs1b_6f.bpr 400 - 5FF 279D6CBC aea56970801908b4d51be0c15043c7b315d2637f
PROMS chs1-b.8e 600 - 7FF 3A2E333B 5E43 5cf0324cc07ac4af63598c5c6acc61d24215b233
PROMS chs1b_7f.bpr 800 - 9FF CAD6B7AD 62b61d5fa47ca6e2dd15295674dff62e4e69471a
PROMS chs1-b.8f A00 - BFF 1663EED7 204C 90ff876a6b885f8a80c17531cde8b91864f1a6a5
PROMS chs1-v.2d C00 - CFF 71DC0D48 289E dd6609f547d74887f520d7e71a1a00317ff181d0
SOUND1 chs1c6pa.bin 0 - 3FFF D05FB730 9f4c4c7e5113739312558eff4d3d3e42d513aa31

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: Z80
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFF r w
C000 - C3FF r w
D000 - D7FF w
D000 - FFFF r
D800 - DFFF w
DFF0 - DFF7 w
DFF8 - DFFC w
DFFD - DFFD w
E000 - E7FF w
E800 - EFFF w
F000 - F03F w
F000 - FFFF w
 
CPU: N2A03
CPU#: 2
Sound?: No
no 9010A support
Start - End   R   W 
0 - 7FF r w
4000 - 4017 r w
4016 - 4016 r
4017 - 4017 r
E000 - FFFF r w
 


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