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Coin-Op : Arcade : Street Fighter Zero : "sfzj" Virtual Machine

Overview

ROM Set/Virtual Machine: sfzj
Long Name: Street Fighter Zero (Japan 950727)
Manufacturer: Capcom
Year: 1995
Clone?: Yes, of sfa
Implemented In: cps2.c
Monitor Type: raster
Orientation: horizontal
Resolution: 384 x 224 (w x h)
Colors: 4096

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 sfzj.03c 0 - 7FFFF F5444120 22158894971754ad83b8eeb8bdfb9874794b98c0
CPU1 sfz.04b 80000 - FFFFF 8B73B0E5 5318761f615c21395366b5333e75eaaa73ef2073
CPU1 sfz.05a 100000 - 17FFFF 810544D 5f39bda3e7b16508eb58e5a2e0cc58c09cf428ce
CPU1 sfz.06 180000 - 1FFFFF 806E8F38 b6d6912aa8f2f590335d7ff9a8214648e7131ebb
CPU2 sfz.01 0 - 7FFF FFFFEC7D 75b4aef001b72a0f571b51b2b97803facc1832dd
CPU2 sfz.02 28000 - 47FFF 45F46A08 e32dbd27b52ab708278045b5a829376e55a4ca81
GFX1 sfz.14 800000 - 9FFFFF 90FEFDB3 5eb28c8de57acfeaefebdd01509c7d9ba5244705
GFX1 sfz.16 800002 - A00001 5354C948 07588f1ba6addc04fef3274c971174aaf3e632ab
GFX1 sfz.18 800004 - A00003 41A1E790 ce25dad542308691dbe9606b26279bbd59ea4b81
GFX1 sfz.20 800006 - A00005 A549DF98 f054e95df650a891ef56da8bfb31cb2c945a9aed
SOUND1 sfz.11 0 - 1FFFFF C4B093CD 256526bb693a0b72443f047e060304c9b739acd1
SOUND1 sfz.12 200000 - 3FFFFF 8BDBC4B4 0e21c9a75a17a7e7dfd8bb51098c2b9dc4c933ec
USER1 sfzjx.03c 0 - 7FFFF D6B17A9B f6d3726427c6bee7e02505a9332759fc959b7d43

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFFFF r w
400000 - 40000B r w
618000 - 619FFF r w
660000 - 663FFF r w
662000 - 662001 r w
662008 - 662009 r w
662020 - 662021 r w
664000 - 664001 r w
700000 - 701FFF w
708000 - 709FFF r w
70A000 - 70BFFF r w
70C000 - 70DFFF r w
70E000 - 70FFFF r w
800100 - 8001FF r w
804000 - 804001 r
804010 - 804011 r
804020 - 804021 r
804030 - 804031 r
804040 - 804041 w
8040A0 - 8040A1 w
8040B0 - 8040B3 r
8040E0 - 8040E1 w
804100 - 8041FF r w
900000 - 92FFFF r w
FF0000 - FFFFFF r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFF w
0 - 7FFF r
8000 - BFFF r
C000 - CFFF r w
D000 - D000 w
D001 - D001 w
D002 - D002 w
D003 - D003 w
D007 - D007 r
F000 - FFFF r w
 


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