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Coin-Op : Arcade : Space Invaders DX : "spcinvdj" Virtual Machine

Overview

ROM Set/Virtual Machine: spcinvdj
Long Name: Space Invaders DX (Japan F3 version)
Manufacturer: Taito Corporation
Year: 1994
Clone?: Yes, of spacedx
Implemented In: taito_f3.c
Monitor Type: raster
Orientation: horizontal
Resolution: 320 x 232 (w x h)
Colors: 8192

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 d93_04.bin 0 - 1FFFF CD9A4E5C b163b8274570610af8697b1b38116dcf4c3593db
CPU1 d93_03.bin 1 - 20000 174BFC1 133452f6a5bdf01b1b436077288a597734a8731a
CPU1 d93_02.bin 2 - 20001 1922B31 660c9c20e76a5f4094f1bfee9d75146f0829daeb
CPU1 d93_01.bin 3 - 20002 4A74AB1C 5f7ae70d8fa3f141239ed3de3a45c50e2d824864
CPU2 d93_05.bin 100000 - 11FFFF FF365596 4cf2e0d6f42cf3fb69796be6092eff8a47f7f8b9
CPU2 d93_06.bin 100001 - 120000 EF7AD400 01be403d575a543f089b910a5a8c381a6603e67e
GFX1 d93-07.12 0 - 7FFFF 8CF5B972 75e383aed8548f4ac7d38f1f08bf33fae2a93064
GFX1 d93-08.08 1 - 80000 4C11AF2B e332372ab0d1322faa8d6d98f8a6e3bbf51d2008
GFX2 d93-09.47 0 - 1FFFF 9076F663 c94e93e40926df33b6bb528e0ef30381631913d7
GFX2 d93-10.45 1 - 20000 8A3F531B 69f9971c45971018108a5d312d5bbcfd3caf9bd0
SOUND1 d93-11.38 0 - 7FFFF DF5853DE bb1ea604d44819dc7c82848c5bde9612f70f7528
SOUND1 d93-12.39 E00000 - E7FFFF B0F71D60 35fc32764d9b82b1b40c5e9cc8e367cf842531a2

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68EC020
CPU#: 1
Sound?: No
no 9010A support
Start - End   R   W 
0 - 1FFFFF r w
300000 - 30007F w
400000 - 43FFFF r w
440000 - 447FFF r w
4A0000 - 4A001F w
4A0000 - 4A0017 r
600000 - 60FFFF r w
610000 - 61BFFF r w
61C000 - 61DFFF r w
61E000 - 61FFFF r w
620000 - 62FFFF r w
630000 - 63FFFF r w
660000 - 66000F w
660010 - 66001F w
C00000 - C007FF r w
C80000 - C80003 w
C80100 - C80103 w
 
CPU: 68000
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFFF r w
140000 - 140FFF r w
200000 - 20001F r w
260000 - 2601FF r w
280000 - 28001F r w
300000 - 30003F w
340000 - 340003 w
C00000 - C7FFFF w
C00000 - C1FFFF r
C20000 - C3FFFF r
C40000 - C7FFFF r
FF8000 - FFFFFF r w
 


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