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Coin-Op : Arcade : Shadow Force : "shadfrce" Virtual Machine


ROM Set/Virtual Machine: shadfrce
Long Name: Shadow Force (US Version 2)
Manufacturer: Technos Japan
Year: 1993
Clone?: No
Implemented In: shadfrce.c
Monitor Type: raster
Orientation: horizontal
Resolution: 320 x 256 (w x h)
Colors: 16384

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.

Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 32a13-01.26 0 - 3FFFF B8F8A05C bd9d4218a7cf57b56aec1f7e710e02af8471f9d7
CPU1 32a12-01.34 1 - 40000 4501198 50f981c13f9ed19d681d494376018ba86464ea13
CPU1 32a15-0.14 80000 - BFFFF BFCADFEA 1caa9fc30d8622ce4c7221039c446e99cc8f5346
CPU1 32a14-0.33 80001 - C0000 8279BE9 1833526b23feddb58b21874070ad2bf3b6be8dca
CPU2 32j10-0.42 0 - FFFF 65DAF475 7144332b2d17af8645e22e1926b33113db0d20e2
GFX1 32a11-0.55 0 - 1FFFF CFAF5E77 eab76e085f695c74cc868aaf95f04ff2acf66ee9
GFX2 32j4-0.12 0 - 1FFFFF 1EBEA5B6 35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8
GFX2 32j5-0.13 200000 - 3FFFFF 600026B5 5641246300d7e20dcff1eae004647faaee6cd1c6
GFX2 32j6-0.24 400000 - 5FFFFF 6CDE8EBE 750933798235951fe24b2e667c33f692612c0aa0
GFX2 32j7-0.25 600000 - 7FFFFF BCB37922 f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8
GFX2 32j8-0.32 800000 - 9FFFFF 201BEBF6 c89d2895ea5b19daea1f88542419f4e10f437c73
GFX3 32j1-0.4 0 - FFFFF F1CCA740 339079b95ca137e66b4f032ad67a0adf58cca100
GFX3 32j2-0.5 100000 - 1FFFFF 5FAC3E01 20c30f4c76e303285ae37e596afe86aa4812c3b9
GFX3 32j3-0.6 200000 - 2FFFFF D297925E 5bc4d37bf0dc54114884c816b94a64ef1ccfeda5
SOUND1 32j9-0.76 0 - 7FFFF 16001E81 67928d2024f963aee91f1498b6f4c76101d2f3b8

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - FFFFF r w
100000 - 100FFF r w
101000 - 101FFF r w
102000 - 1027FF r w
102800 - 103FFF r w
140000 - 141FFF r w
142000 - 143FFF r w
180000 - 187FFF r w
1C0000 - 1C0001 w
1C0002 - 1C0003 w
1C0004 - 1C0005 w
1C0006 - 1C0007 w
1C0008 - 1C0009 w
1C000A - 1C000B r w
1C000C - 1C000D w
1D0000 - 1D0001 w
1D0002 - 1D0003 w
1D0006 - 1D0007 w
1D0008 - 1D0009 w
1D000C - 1D000D r w
1D0010 - 1D0011 w
1D0012 - 1D0013 w
1D0014 - 1D0015 w
1D0016 - 1D0017 w
1D0020 - 1D0027 r
1F0000 - 1FFFFF r w
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFF r w
C000 - C7FF r w
C800 - C800 w
C801 - C801 r w
D800 - D800 r w
E000 - E000 r
E800 - E800 w
F000 - FFFF r w

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