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Coin-Op : Arcade : Sega Ninja : "seganinu" Virtual Machine


ROM Set/Virtual Machine: seganinu
Long Name: Sega Ninja (not encrypted)
Manufacturer: Sega
Year: 1985
Clone?: Yes, of seganinj
Implemented In: system1.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 224 (w x h)
Colors: 1536

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.

Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 epr-7149.116 0 - 3FFF CD9FADE7 958ef5c449df6ef5346b8634cb34a646950f706e
CPU1 epr-7150.109 4000 - 7FFF C36351E2 17734d3f410feb4cad617d1931b3356192b69ac0
CPU1 epr-6552.96 8000 - BFFF F2EEB0D8 8890 1f0d1c73ba9eaa2887ffc596f0038b0af37ced49
CPU2 epr-6559.120 0 - 1FFF 5A1570EE 4F7D fd9215e007b6687d057ea7aee01f6d3dcbc8f894
GFX1 epr-6558.62 0 - 1FFF 2AF9EAEB C3B0 a8a472e9f156c34f1cfcf6d6be808da4303a2276
GFX1 epr-6592.61 2000 - 3FFF 7804DB86 8C55 8229781b8296d3ffdfa2f0901e2eed297cc3e160
GFX1 epr-6556.64 4000 - 5FFF 79FD26F7 8C20 a7de0f21ccbcfda495a5c93237569a9b3919d2d5
GFX1 epr-6590.63 6000 - 7FFF BF858CAD A029 1c18c4aa4b9a59f3c06aa459eab6bdd1b298d848
GFX1 epr-6554.66 8000 - 9FFF 5AC9D205 C96 c3094d10d1d6226bf9ad174d2dd1631b8d6ca33a
GFX1 epr-6588.65 A000 - BFFF DC931DBB A1C5 4729b27843f226ba5861c3106f8418db70e7c47d
GFX2 epr-6546.117 0 - 3FFF A4785692 E7C1 95ce23076dc86c5d6d3a65274873d4c48e91cc06
GFX2 epr-6548.04 4000 - 7FFF BDF278C1 790D 7ebe505f4f0434edb2cee17a6cbce6b900b29cc4
GFX2 epr-6547.110 8000 - BFFF 34451B08 9178 ee8708f6c886b63f138bcc10dc2a053bfad96c37
GFX2 epr-6549.05 C000 - FFFF D2057668 118E ded2a04f7555eb3b1e4da57901ca00635de2c043
USER1 pr-5317.76 0 - FF 648350B8 48DB c7986aa9127ef5b50b845434cb4e81dff9861cd2

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: Z80
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFF r w
C000 - CFFF w
C000 - F3FF r
D000 - D1FF w
D800 - DDFF w
E000 - E7FF w
E800 - EEFF w
F000 - F3FF w
F800 - FBFF r w
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 7FFF r w
8000 - 87FF r w
8800 - 8FFF r w
A000 - A003 w
C000 - C003 w
E000 - E000 r

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