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Coin-Op : Arcade : Puzzle Bobble 2X : "pbobbl4j" Virtual Machine

Overview

ROM Set/Virtual Machine: pbobbl4j
Long Name: Puzzle Bobble 4 (Japan)
Manufacturer: Taito Corporation
Year: 1997
Clone?: Yes, of pbobble4
Implemented In: taito_f3.c
Monitor Type: raster
Orientation: horizontal
Resolution: 320 x 232 (w x h)
Colors: 8192

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 e49.12 0 - 7FFFF FFFEA203 965C 6351209c78099f270c8d8c8aa4a2dd9ce126c4ed
CPU1 e49.11 1 - 80000 BF69A087 49A8 2acbdb7faf5bdb1d9b5b9506c0b6f02fedcbd6a5
CPU1 e49.10 2 - 80001 307460B D8CE 7ad9c6e5d319d6727444ffd14a87c6885445cee0
CPU1 e49-09.17 3 - 80002 E40C7708 DD6A 0a8e973bb1d8c6dea9124d2742d354c6f20c08ee
CPU2 e49.13 100000 - 13FFFF 83536F7F 1371 2252cee00ae260954cc76d92af8eb2a87d23cbfb
CPU2 e49.14 100001 - 140000 19815BDB 7FBE 38ad682236c7df0710055dd8dbdec30d5da0839d
GFX1 e49.02 0 - FFFFF C7D2F40B 252E cc6813189d6b31d7db099e49443af395f137462c
GFX1 e49.01 1 - 100000 A3DD5F85 F91A 2b305fdc18806bb5d7c3de0ac6a6eb07f98b4d3d
GFX2 e49.08 0 - FFFFF 87408106 3D89 6577568ab4b92d6a81f43cf9ea2f0e30e17e2742
GFX2 e49.07 1 - 100000 1E1E8E1C 9AE 9c3b994064c6af62b6a24cab85089a74fd92cf7f
GFX2 e49.06 300000 - 3FFFFF EC85F7CE 5363 9fead68c38fc9ca84d34d70343b13665978c362b
SOUND1 e49.03 0 - 1FFFFF F64303E0 94A2 4d5df77047522419d21ff36402076e9b7c5acff8
SOUND1 e49.05 400000 - 5FFFFF 5CE90EE2 AFD5 afafc1f64ecf2dbd94a9f7871a26150ac2d22be5
SOUND1 e49.04 800000 - 9FFFFF 9BE229C 425B a3a88969b34628d2bf3163bdf85d520feac9a7ac

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68EC020
CPU#: 1
Sound?: No
no 9010A support
Start - End   R   W 
0 - 1FFFFF r w
300000 - 30007F w
400000 - 43FFFF r w
440000 - 447FFF r w
4A0000 - 4A001F w
4A0000 - 4A0017 r
600000 - 60FFFF r w
610000 - 61BFFF r w
61C000 - 61DFFF r w
61E000 - 61FFFF r w
620000 - 62FFFF r w
630000 - 63FFFF r w
660000 - 66000F w
660010 - 66001F w
C00000 - C007FF r w
C80000 - C80003 w
C80100 - C80103 w
 
CPU: 68000
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFFF r w
140000 - 140FFF r w
200000 - 20001F r w
260000 - 2601FF r w
280000 - 28001F r w
300000 - 30003F w
340000 - 340003 w
C00000 - C7FFFF w
C00000 - C1FFFF r
C20000 - C3FFFF r
C40000 - C7FFFF r
FF8000 - FFFFFF r w
 


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