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Coin-Op : Arcade : Prehistoric Isle In 1930 : "prehisle" Virtual Machine


ROM Set/Virtual Machine: prehisle
Long Name: Prehistoric Isle in 1930 (World)
Manufacturer: SNK
Year: 1989
Clone?: No
Implemented In: prehisle.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 224 (w x h)
Colors: 1024

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.

Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 gt.2 0 - 1FFFF 7083245A F667 c4f72440e3fb130c8c44224c958bf70c61e8c34e
CPU1 gt.3 1 - 20000 6D8CDF58 E801 0078e54db899132d2b1244aed0b974173717f82e
CPU2 gt.1 0 - FFFF 80A4C093 3C18 abe59e43259eb80b504bd5541f58cd0e5eb998ab
GFX1 gt15.b15 0 - 7FFF AC652412 A586 916c04c3a8a7bfb961313ab73c0a27d7f5e48de1
GFX2 pi8914.b14 0 - 3FFFF 207D6187 B838 505dfd1424b894e7b898f91b89f021ddde433c48
GFX3 pi8916.h16 0 - 3FFFF 7CFFE0F6 FC9B aba08617964fc425418b098be5167021768bd47c
GFX4 pi8910.k14 0 - 7FFFF 5A101B0B 9163 9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51
GFX4 gt.5 80000 - 9FFFF 3D3AB273 4FC1 b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191
GFX5 gt.11 0 - FFFF B4F0FCF0 AE0C b81cc0b6e3e6f5616789bb3e77807dc0ef718a38
SOUND1 gt.4 0 - 1FFFF 85DFB9EC 6A44 78c865e7ccffddb71dcddccab358fa945f521f25

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFFF r w
70000 - 73FFF r w
90000 - 907FF r w
A0000 - A07FF r w
B0000 - B3FFF r w
D0000 - D07FF r w
E0000 - E00FF r
F0000 - FF0FF w
F0070 - FF071 w
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - EFFF r w
F000 - F7FF r w
F800 - F800 r

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