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Coin-Op : Arcade :
Prehistoric Isle In 1930
: "prehisle" Virtual Machine
Overview
ROM Set/Virtual Machine:
prehisle
Long Name:
Prehistoric Isle in 1930 (World)
Manufacturer:
SNK
Year:
1989
Clone?:
No
Implemented In:
prehisle.c
Monitor Type:
raster
Orientation:
horizontal
Resolution:
256 x 224 (w x h)
Colors:
1024
NOTE:
These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only.
THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.
Driver Details
ROM Regions:
Region
ROM File
Start
-
End
CRC
9010A
SHA1
CPU1
gt.2
0
-
1FFFF
7083245A
F667
c4f72440e3fb130c8c44224c958bf70c61e8c34e
CPU1
gt.3
1
-
20000
6D8CDF58
E801
0078e54db899132d2b1244aed0b974173717f82e
CPU2
gt.1
0
-
FFFF
80A4C093
3C18
abe59e43259eb80b504bd5541f58cd0e5eb998ab
GFX1
gt15.b15
0
-
7FFF
AC652412
A586
916c04c3a8a7bfb961313ab73c0a27d7f5e48de1
GFX2
pi8914.b14
0
-
3FFFF
207D6187
B838
505dfd1424b894e7b898f91b89f021ddde433c48
GFX3
pi8916.h16
0
-
3FFFF
7CFFE0F6
FC9B
aba08617964fc425418b098be5167021768bd47c
GFX4
pi8910.k14
0
-
7FFFF
5A101B0B
9163
9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51
GFX4
gt.5
80000
-
9FFFF
3D3AB273
4FC1
b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191
GFX5
gt.11
0
-
FFFF
B4F0FCF0
AE0C
b81cc0b6e3e6f5616789bb3e77807dc0ef718a38
SOUND1
gt.4
0
-
1FFFF
85DFB9EC
6A44
78c865e7ccffddb71dcddccab358fa945f521f25
NOTE:
These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A:
Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.
Emulated CPUs:
CPU:
68000
CPU#:
1
Sound?:
No
Fluke 9010A Script
Start
-
End
R
W
0
-
3FFFF
r
w
70000
-
73FFF
r
w
90000
-
907FF
r
w
A0000
-
A07FF
r
w
B0000
-
B3FFF
r
w
D0000
-
D07FF
r
w
E0000
-
E00FF
r
F0000
-
FF0FF
w
F0070
-
FF071
w
CPU:
Z80
CPU#:
2
Sound?:
No
Fluke 9010A Script
Start
-
End
R
W
0
-
EFFF
r
w
F000
-
F7FF
r
w
F800
-
F800
r
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