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Coin-Op : Arcade : Pole Position : "polepos" Virtual Machine

Overview

ROM Set/Virtual Machine: polepos
Long Name: Pole Position
Manufacturer: Namco
Year: 1982
Clone?: No
Implemented In: polepos.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 224 (w x h)
Colors: 128

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 014-105.rom 0 - 1FFF C918C043 7B84 abc1aa3d7b670b5a65b4565dc646cd3c4edf4e6f
CPU1 014-116.rom 2000 - 2FFF 7174BCB7 7B7B 460326a6cea201db2df813013c95562a222ea95d
CPU2 pp1_2b 0 - 1FFF 582B530A 6BEF 4fc38aa8b70816e14b321ec778090f6c7e7f1640
CPU2 pp1_1b 1 - 2000 361C56DD DB88 6e4abf98b10077c6980e8aa3861f0233135ea68f
CPU3 pp1_6b 0 - 1FFF 81696272 39FA 27041a7c24297a6f317537c44922b51d2b2278a6
CPU3 pp1_5b 1 - 2000 5CDF5294 D6EA dbdf327a541fd71aadafda9c925fa4cf7f7c4a24
GFX1 pp1_28 0 - FFF 5B277DAF BAB3 0b1feeb2c0c63a5db5ba9b0115aa1b2388636a70
GFX2 pp1_29 0 - FFF 706E888A 28F6 af1aa2199fcf73a3afbe760857ff117865350954
GFX3 pp1_25 0 - 1FFF AC8E28C1 2167 13bc2bf4be28d9ae987f79034f9532272b3a2543
GFX3 pp1_26 2000 - 3FFF 94443079 5CB 413d7b762c8dff541675e96874be6ee0251d3581
GFX4 014-150.rom 0 - 1FFF 2E134B46 94F8 0938f5f9f5cc6d7c1096c569449db78dbc42da01
GFX4 pp1_19 2000 - 3FFF 43FF83E1 F1E1 8f830549a629b019125e59801e5027e4e4b3c0f2
GFX4 pp1_21 4000 - 5FFF 5F958EB4 BFAA b56d84e5e5e0ddeb0e71851ba66e5fa1b1409551
GFX4 014-151.rom 8000 - 9FFF 6F9997D2 7D95 b26d505266ccf23bfd867f881756c3251c80f57b
GFX4 pp1_20 A000 - BFFF EC18075B 14B6 af7be549c5fa47551a8dca4c0a531552147fa50f
GFX4 pp1_22 C000 - DFFF 1D2F30B1 EC7A 1d88a3069e9b15febd2835dd63e5511b3b2a6b45
PROMS 014-137.bpr 0 - FF F07FF2AD F9E6 e1f3cb10a03d23f8c1d422acf271dba4e7b98cb1
PROMS 014-138.bpr 100 - 1FF ADBDE7D7 B2CC 956ac5117c1e310f554ac705aa2dc24a796c36a5
PROMS 014-139.bpr 200 - 2FF DDAC786A 286E d1860105bf91297533ccc4aa6775987df198d0fa
PROMS 014-140.bpr 300 - 3FF 1E8D0491 BB32 e8bf1db5c1fb04a35763099965cf5c588240bde5
PROMS 014-141.bpr 400 - 4FF E4FE8A0 4902 d330b1e5ebccf5bbefcf71486fd80d816de38196
PROMS 014-142.bpr 500 - 5FF 2D502464 DC4B 682b7dd22e51d5db52c0804b7e27e47641dfa6bd
PROMS 014-143.bpr 600 - 6FF 27AA62C 6A0C c7030d8b64b80e107c446f6fbdd63f560c0a91c0
PROMS 014-144.bpr 700 - 7FF 1F8D0DF3 6A8E b8f17758f114f5e247b65b3f2922ca2660757e66
PROMS 014-145.bpr 800 - BFF 7AFC7CFC DE0B ba2407f6eff124e881b354f13205a4c058b7cf60
PROMS pp1_6.bpr C00 - FFF 2F1079EE FD28 18a27998a78deff13dd198f3668a7e92f084f467
PROMS 131.11n 1000 - 1FFF 5921777F DC39 4d9c91a26e0d84fbbe08f748d6e0364311ed6f73
PROMS 014-158.rom 2000 - 3FFF EE6B3315 9629 9cc26c6d3604c0f60d716f86e67e9d9c0487f87d
PROMS 014-159.rom 4000 - 5FFF 6D1E7042 96E2 90113ff0c93ed86d95067290088705bb5e6608d1
PROMS 014-134.rom 6000 - 6FFF 4E97F101 C475 f377d053821c74aee93ebcd30a4d43e6156f3cfe
SOUND1 014-118.bpr 0 - FF 8568DECC 490A 0aac1fa082858d4d201e21511c609a989f9a1535
SOUND1 014-110.rom 1000 - 2FFF B5AD4D5F 67F2 c07e77a050200d6fe9952031f971ca35f4d15ff8
SOUND1 014-111.rom 3000 - 4FFF 8FDD2F6F FBE3 3818dc94c60cd78c4212ab7a4367cf3d98166ee6
SOUND1 pp1_11 5000 - 6FFF 45B9BFEB 3081 ff8c690471944d414931fb88666594ef608997f8
SOUND1 pp1_12 7000 - 8FFF A31B4BE5 7B24 38298093bb97ea8647fe187359cae05b65e1c616
SOUND1 pp1_13 9000 - AFFF A4237466 B09B 88a397276038cc2fc05f2c18472e6b7cef167f2e
USER1 014-117.bpr 0 - FF 2401C817 6BB2 8991b7994513a469e64392fa8f233af5e5f06d54

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: Z80
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 2FFF r w
3000 - 37FF r w
4000 - 47FF r w
4800 - 4BFF r w
4C00 - 4FFF r w
5000 - 57FF r w
8000 - 83BF w
8000 - 83FF r
83C0 - 83FF w
9000 - 90FF r w
9100 - 9100 r w
A000 - A000 r w
A001 - A001 w
A002 - A002 w
A003 - A003 w
A004 - A005 w
A006 - A006 w
A007 - A007 w
A100 - A100 w
A200 - A200 w
A300 - A300 w
 
CPU: Z8002
CPU#: 2
Sound?: No
no 9010A support
Start - End   R   W 
0 - 7FFF r w
6000 - 6003 w
8000 - 8FFF r w
9000 - 97FF r w
9800 - 9FFF r w
A000 - AFFF r w
C000 - C001 w
C100 - C101 w
 
CPU: Z8002
CPU#: 3
Sound?: No
no 9010A support
Start - End   R   W 
0 - 7FFF r w
6000 - 6003 w
8000 - 8FFF r w
9000 - 97FF r w
9800 - 9FFF r w
A000 - AFFF r w
C000 - C001 w
C100 - C101 w
 


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