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Coin-Op : Arcade : Perfect Soldiers : "pbillrds" Virtual Machine


ROM Set/Virtual Machine: pbillrds
Long Name: Perfect Billiard (Sega)
Manufacturer: Nihon System
Year: 1987
Clone?: Yes, of pbillrd
Implemented In: freekick.c
Monitor Type: raster
Orientation: horizontal
Resolution: 256 x 224 (w x h)
Colors: 512

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.

Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 10627.10n 0 - 3FFF 2335E6DD 467A 82352b6f4abea88aad3a96ca63cccccb6e278f48
CPU1 10625.8r 4000 - 7FFF 8977C724 13B8 f00835a04dc6fa7d8c1e382dace515f2aa7d6f44
CPU1 10626.8n 14000 - 17FFF 51D725E6 4FDA d7007c983530780e7fa3686cb7a6d7c382c802fa
GFX1 10622.3h 0 - 3FFF 23B864AC 279A 5a13ad6f2278761967269eed8c07077293c921d6
GFX1 10623.3h 4000 - 7FFF 3DBFB790 68CE 81a2645b7b3addf8f5b83043c967647cea476002
GFX1 10624.3g 8000 - BFFF B80032A9 4039 20096bdae1aad8913d8d7b1045912ea5ae7fce6f
GFX2 10619.3r 0 - 1FFF 3296B9D9 B71E 51393306f74394de96c4097b6244e8eb36114dac
GFX2 10620.3n 2000 - 3FFF EE76B079 6BB6 99abe2c5b1889d20bc3f5720b168690e3979fb2f
GFX2 10621.3m 4000 - 5FFF 3DCA8E4B 11D5 ca0416d8faba0bb5e6b8c0a8fc227b57caa75f71
PROMS 82s129.3a 0 - FF 44802169 76D8 f181d80185e0f87ee906d2b40e3a5deb6f563aa2
PROMS 82s129.4d 100 - 1FF 69CA07CC 55 38ab08174633b53d70a38aacb40059a25cf12069
PROMS 82s129.4a 200 - 2FF 145F950A 3658 b007d0c1cc9545e0e241b39b79a48593d457f826
PROMS 82s129.3d 300 - 3FF 43D24E17 A20F de5c9391574781dcd8f244794010e8eddffa1c1e
PROMS 82s129.3b 400 - 4FF 7FDC872C 2887 98572560aa524490489d4202dba292a5af9f15e7
PROMS 82s129.3c 500 - 5FF CC1657E5 2D4A 358f20dce376c2389009f9673ce38b297af863f6

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: Z80
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFF w
0 - 7FFF r
8000 - BFFF r
C000 - CFFF w
C000 - DFFF r
D000 - D7FF w
D800 - D8FF w
D900 - DFFF w
E000 - E001 w
E000 - E000 r
E002 - E003 w
E004 - E004 w
E800 - E800 r
F000 - F000 r w
F800 - F800 r
FC00 - FC00 w
FC01 - FC01 w
FC02 - FC02 w
FC03 - FC03 w

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