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Coin-Op : Arcade : Indoor Soccer : "idsoccer" Virtual Machine

Overview

ROM Set/Virtual Machine: idsoccer
Long Name: Indoor Soccer
Manufacturer: Universal
Year: 1985
Clone?: No
Implemented In: docastle.c
Monitor Type: raster
Orientation: horizontal
Resolution: 240 x 192 (w x h)
Colors: 258

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 id01 0 - 1FFF F1C3BF09 7EAE 446d373671f122d8131d2ec2d80c2110ec68a19b
CPU1 id02 2000 - 3FFF 184E6AF0 5244 1664ca6fa0efae8496d051ac5f19596239e7cbcb
CPU1 id03 6000 - 7FFF 22524661 9EF 363528a1135d11ead03c76064042a72e0ac93533
CPU1 id04 8000 - 9FFF E8CD95FD 72A7 2e272c154bd5dd2dca58d3fe12c6ba5e01a62477
CPU2 id10 0 - 3FFF 6C8B2037 1027 718d680186623d5af23ed272f04e726fbb17f078
CPU3 id_8p 0 - 1FF 2747CA77 DE16 abc0ca05925974c4b852827605ee2f1caefb8524
GFX1 id05 0 - 3FFF A57C7A11 8E9B 9faebad0050da05101811427f350e163a7811396
GFX2 id06 0 - 7FFF B42A6F4A F7F3 ddce4438b3649610bd3703cbd7592aaa9a3eda0e
GFX2 id07 8000 - FFFF FA2B1C77 210A 0d8e9db065c76621deb58575f01c6ec5ee6cf6b0
GFX2 id08 10000 - 17FFF 5E97EAB9 5EB 40d261a0255c594353816c18aa6c0c245aeb68a8
GFX2 id09 18000 - 1FFFF A2A69223 5B02 6bd9b76e0119643450c9f64c80b52e9056da82d6
PROMS id_3d.clr 0 - 1FF A433FF62 9AAE db9afe5fc917d25aafa21576cb1cecec7481d4cb
SOUND1 is1 0 - 3FFF 9EB76196 DF36 c15331dd8c3efaa83a95245210d05eaaa64b3161
SOUND1 is3 8000 - BFFF 27BEBBA3 CAFD cf752b22603c1e2a0b33958481c652d6d56ebf68
SOUND1 is4 C000 - FFFF DD5FFAA2 B0FE 4bc4330a54ca93448a8fe05207d3fb1a3a9872e1

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: Z80
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFF r w
4000 - 57FF w
4000 - 59FF r
5800 - 59FF w
6000 - 9FFF r w
A000 - A008 r w
A800 - A800 w
B000 - B3FF w
B400 - B7FF w
B800 - BBFF r
BC00 - BFFF r
C000 - C000 r w
E000 - E000 w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 3FFF r w
8000 - 87FF r w
A000 - A008 r w
C001 - C001 r
C002 - C002 r
C003 - C003 r
C004 - C004 r w
C005 - C005 r
C007 - C007 r
C081 - C081 r
C082 - C082 r
C083 - C083 r
C084 - C084 r w
C085 - C085 r
C087 - C087 r
E000 - E000 w
E400 - E400 w
E800 - E800 w
EC00 - EC00 w
 
CPU: Z80
CPU#: 3
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 100 r w
 


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