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Coin-Op : Arcade : Hard Dunk : "harddunk" Virtual Machine

Overview

ROM Set/Virtual Machine: harddunk
Long Name: Hard Dunk (Japan)
Manufacturer: Sega
Year: 1994
Clone?: No
Implemented In: multi32.c
Monitor Type: raster
Orientation: horizontal
Resolution: 832 x 448 (w x h)
Colors: 32768

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.


Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 16508 0 - 3FFFF B3713BE5 9D22 8123638a838e41fcc0d32e14382421b521eff94f
CPU1 16509 2 - 40001 603DEE75 1EA6 32ae964a4b57d470b4900cca6e06329f1a75a6e6
CPU2 16505 0 - 1FFFF EEB90A07 6455 d1c2132897994b2e85fd5a97222b9fcd61bc421e
GFX1 16503 0 - 7FFFF AC1B6F1A E001 56482931adf7fe551acf796b74cd8af3773d4fef
GFX1 16504 1 - 80000 7C61FCD8 EA22 ca4354f90fada752bf11ee22a7798a8aa22b1c61
GFX2 16495 0 - 1FFFFF 6E5F26BE B3DA 146761072bbed08f4a9df8a474b34fab61afaa4f
GFX2 16497 2 - 200001 42AB5859 8B3B f50c51eb81186aec5f747ecab4c5c928f8701afc
GFX2 16499 4 - 200003 A290EA36 1ECD 2503b44174f23a9d323caab86553977d1d6d9c94
GFX2 16501 6 - 200005 F1566620 6229 bcf31d11ee669d5afc7dc22c42fa59f4e48c1f50
GFX2 16496 800000 - 9FFFFF D9D27247 E8B8 d211623478516ed1b89ab16a7fc7969954c5e353
GFX2 16498 800002 - A00001 C022A991 9BFE a660a20692f4d9ba7be73577328f69f109be5e47
GFX2 16500 800004 - A00003 452C0BE3 3C5D af87ce4618bae2d791c1baed34ba7f853af664ff
GFX2 16502 800006 - A00005 FFC3147E C44F 12d882dec3098674d27058a8009e8778555f477a
SOUND1 mp16506.1 0 - 1FFFFF E779F5ED 64F1 462d1bbe8bb12a0c5a6d6c613c720b26ec21cb25
SOUND1 mp16507.2 200000 - 3FFFFF 31E068D3 F375 9ac88b15af441fb3b31ce759c565b60a09039571

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: V60
CPU#: 1
Sound?: No
no 9010A support
Start - End   R   W 
0 - 1FFFFF r w
200000 - 23FFFF r w
300000 - 31FFFF r w
400000 - 41FFFF r w
500000 - 50000D r w
600000 - 607FFF w
600000 - 6100FF r
608000 - 60FFFF w
610000 - 6100FF w
680000 - 687FFF w
680000 - 69004F r
688000 - 68FFFF w
690000 - 69004F w
700000 - 701FFF r w
800000 - 80000F r w
80007E - 80007F r w
801000 - 801003 r w
81002A - 81002B w
810100 - 810101 w
A00000 - A00FFF w
A00000 - A00001 r
C00000 - C0003F r w
C00050 - C0005F r w
C00060 - C0007F r w
C80000 - C8007F r w
D00000 - D00005 w
D00006 - D00007 w
D00008 - D0000B w
D80000 - D80003 w
D80000 - D80001 r
D80002 - D80003 r
E00000 - E0000F r w
E80000 - E80003 r w
F00000 - FFFFFF r w
 
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 9FFF r w
A000 - BFFF r
C000 - DFFF r w
E000 - FFFF r w
 


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