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Coin-Op : Arcade : Golden Axe : "goldnaxj" Virtual Machine


ROM Set/Virtual Machine: goldnaxj
Long Name: Golden Axe (Version 1, Japan)
Manufacturer: Sega
Year: 1989
Clone?: Yes, of goldnaxe
Implemented In: system16.c
Monitor Type: raster
Orientation: horizontal
Resolution: 320 x 224 (w x h)
Colors: 4096

NOTE: These are MAME "Virtual Machines." These virtual machines are ROM-specific but contain address space information (memory maps) that may be useful when debugging hardware. There may be descrencies between MAME's definition of the hardware, and actual hardware. Information is provided for reference only. THERE ARE NO ROMS ANYWHERE ON THIS WEB SITE.

Driver Details

ROM Regions:

Region ROM File Start - End CRC 9010A SHA1
CPU1 epr12540.a7 0 - 1FFFF C7CCC6D 6B6D 25bc29eee731befc665472c2c1998cac8447cc21
CPU1 epr12539.a5 1 - 20000 1F24F7D0 5675 a09cdf394c03069707f7ed400b8fbdc13674fa74
CPU1 epr12521.a8 80000 - 9FFFF 5001D713 45C7 68cf3f48d6e440e5b800503a211adda02107d956
CPU1 epr12519.a6 80001 - A0000 4438CA8E 563C 0af53d64f06abf41f4c46540d28d5f008a4835a3
CPU2 epr12390 0 - 7FFF 399FC5F5 D337 6f290b36dc71ff4759598e2a9c185a8945a3c9e7
CPU2 mpr12384.a11 10000 - 2FFFF 6218D8E7 8708 5a745c750efb4a61716f99befb7ed14cc84e9973
GFX1 epr12385 0 - 1FFFF B8A4E7E0 6AE9 9b36f50209d45a835ded53eb045f63c649b02fc9
GFX1 epr12386 20000 - 3FFFF 25D7D779 C798 2de14a76a5176d5abc7e7f7f723146c620927610
GFX1 epr12387 40000 - 5FFFF C7FCADF3 7E0C 5f0fd600a75a02749935af21e1e0d2c714c6417e
GFX2 mpr12379.b4 0 - 3FFFF 1A0E8C57 84F3 674f1ae7db632876fff346e76786801ae19d9799
GFX2 mpr12378.b1 1 - 40000 119E5A82 E09 261ed2bc4ebac7142e2ecca9f03c91242e792a98
GFX2 mpr12381.b5 80000 - BFFFF 81BA6ECC F44 7f59e4d86a192b97e92729371b78c3f1c784a0b5
GFX2 mpr12380.b2 80001 - C0000 BB2C0853 636F 3f3b546d078f22d787c93ee74d9ad3a6e84383ac
GFX2 mpr12383.b6 100000 - 13FFFF 5DBACF7A 466C 236866fb94672b13cbb2cb479324e61de87eeb34
GFX2 mpr12382.b3 100001 - 140000 81601C6F 810F 604bc5613c6c734a06860303ba36d61bb54508a0

NOTE: These are the "ROM Regions" defined in the MAME "Virtual Machine." Usually these correspond to actual CPUs or Sound CPUs. Occasionally they will not. Occasionally they will be wrong, or they will not be mappable locations. Paging is usually handled through a software "hack" and not represented in this map.
9010A: Refers to the Fluke 9010A Signature Analysis algorithm. You should independently confirm these signature numbers before using. Different ROM versions will have different signatures.

Emulated CPUs:

CPU: 68000
CPU#: 1
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - BFFFF r w
100000 - 10FFFF r w
110000 - 110FFF r w
140000 - 140FFF r w
1F0000 - 1F0003 r w
200000 - 200FFF r w
C40000 - C40001 w
C41000 - C41001 r
C41002 - C41003 r
C41006 - C41007 r
C42000 - C42001 r
C42002 - C42003 r
C43000 - C43001 w
FFC000 - FFFFFF r w
FFEC96 - FFEC97 r
CPU: Z80
CPU#: 2
Sound?: No
Fluke 9010A Script
Start - End   R   W 
0 - 7FFF r w
8000 - DFFF r
E800 - E800 r
F800 - FFFF r w

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