#include "driver.h"
#include "vidhrdw/generic.h"
#include "includes/snes.h"
extern DRIVER_INIT( snes );
static MEMORY_READ_START( snes_readmem )
{ 0x000000, 0x2fffff, snes_r_bank1 },
{ 0x300000, 0x3fffff, snes_r_bank2 },
{ 0x400000, 0x5fffff, snes_r_bank3 },
{ 0x600000, 0x6fffff, MRA_NOP },
{ 0x700000, 0x77ffff, snes_r_sram },
{ 0x780000, 0x7dffff, MRA_NOP },
{ 0x7e0000, 0x7fffff, MRA_RAM },
{ 0x800000, 0xffffff, snes_r_bank4 },
MEMORY_END
static MEMORY_WRITE_START( snes_writemem )
{ 0x000000, 0x2fffff, snes_w_bank1 },
{ 0x300000, 0x3fffff, snes_w_bank2 },
{ 0x400000, 0x5fffff, MWA_ROM },
{ 0x600000, 0x6fffff, MWA_NOP },
{ 0x700000, 0x77ffff, MWA_RAM },
{ 0x780000, 0x7dffff, MWA_NOP },
{ 0x7e0000, 0x7fffff, MWA_RAM },
{ 0x800000, 0xffffff, snes_w_bank4 },
MEMORY_END
static MEMORY_READ_START( spc_readmem )
{ 0x0000, 0x00ef, MRA_RAM },
{ 0x00f0, 0x00ff, spc_r_io },
{ 0x0100, 0x7fff, MRA_RAM },
{ 0x8000, 0xffbf, MRA_NOP },
{ 0xffc0, 0xffff, MRA_ROM },
MEMORY_END
static MEMORY_WRITE_START( spc_writemem )
{ 0x0000, 0x00ef, MWA_RAM },
{ 0x00f0, 0x00ff, spc_w_io },
{ 0x0100, 0x7fff, MWA_RAM },
{ 0x8000, 0xffbf, MWA_NOP },
{ 0xffc0, 0xffff, MWA_ROM },
MEMORY_END
INPUT_PORTS_START( snes )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_PLAYER1, "P1 Button A" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_PLAYER1, "P1 Button X" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON5 | IPF_PLAYER1, "P1 Button L" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON6 | IPF_PLAYER1, "P1 Button R" )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER1, "P1 Button B" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_PLAYER1, "P1 Button Y" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE1, "P1 Select" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_START1, "P1 Start" )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_PLAYER1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_PLAYER1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_PLAYER1 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_PLAYER1 )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_PLAYER2, "P2 Button A" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_PLAYER2, "P2 Button X" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON5 | IPF_PLAYER2, "P2 Button L" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON6 | IPF_PLAYER2, "P2 Button R" )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER2, "P2 Button B" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_PLAYER2, "P2 Button Y" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE2, "P2 Select" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_START2, "P2 Start" )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_PLAYER2 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_PLAYER2 )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_PLAYER3, "P3 Button A" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_PLAYER3, "P3 Button X" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON5 | IPF_PLAYER3, "P3 Button L" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON6 | IPF_PLAYER3, "P3 Button R" )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER3, "P3 Button B" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_PLAYER3, "P3 Button Y" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE3, "P3 Select" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_START3, "P3 Start" )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_PLAYER3 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_PLAYER3 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_PLAYER3 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_PLAYER3 )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_PLAYER4, "P4 Button A" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_PLAYER4, "P4 Button X" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON5 | IPF_PLAYER4, "P4 Button L" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON6 | IPF_PLAYER4, "P4 Button R" )
PORT_START
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER4, "P4 Button B" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_PLAYER4, "P4 Button Y" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_SERVICE4, "P4 Select" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_START4, "P4 Start" )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_PLAYER4 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_PLAYER4 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_PLAYER4 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_PLAYER4 )
PORT_START
PORT_DIPNAME( 0x1, 0x1, "Enforce 32 sprites/line" )
PORT_DIPSETTING( 0x0, DEF_STR( No ) )
PORT_DIPSETTING( 0x1, DEF_STR( Yes ) )
#ifdef MAME_DEBUG
PORT_START
PORT_DIPNAME( 0x3, 0x0, "Browse tiles" )
PORT_DIPSETTING( 0x0, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1, "2bpl" )
PORT_DIPSETTING( 0x2, "4bpl" )
PORT_DIPSETTING( 0x3, "8bpl" )
PORT_DIPNAME( 0xc, 0x0, "Browse maps" )
PORT_DIPSETTING( 0x0, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4, "2bpl" )
PORT_DIPSETTING( 0x8, "4bpl" )
PORT_DIPSETTING( 0xc, "8bpl" )
PORT_START
PORT_BIT_NAME( 0x1, IP_ACTIVE_HIGH, IPT_BUTTON7 | IPF_PLAYER2, "Toggle BG 1" )
PORT_BIT_NAME( 0x2, IP_ACTIVE_HIGH, IPT_BUTTON8 | IPF_PLAYER2, "Toggle BG 2" )
PORT_BIT_NAME( 0x4, IP_ACTIVE_HIGH, IPT_BUTTON9 | IPF_PLAYER2, "Toggle BG 3" )
PORT_BIT_NAME( 0x8, IP_ACTIVE_HIGH, IPT_BUTTON10 | IPF_PLAYER2, "Toggle BG 4" )
PORT_BIT_NAME( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON7 | IPF_PLAYER3, "Toggle Objects" )
PORT_BIT_NAME( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON8 | IPF_PLAYER3, "Toggle Main/Sub" )
PORT_BIT_NAME( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON9 | IPF_PLAYER3, "Toggle Back col" )
PORT_BIT_NAME( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON10 | IPF_PLAYER3, "Toggle Windows" )
PORT_START
PORT_BIT_NAME( 0x1, IP_ACTIVE_HIGH, IPT_BUTTON9, "Pal prev" )
PORT_BIT_NAME( 0x2, IP_ACTIVE_HIGH, IPT_BUTTON10, "Pal next" )
PORT_BIT_NAME( 0x4, IP_ACTIVE_HIGH, IPT_BUTTON7 | IPF_PLAYER4, "Toggle Transparency" )
#endif
PORT_START
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, "Normal" )
PORT_DIPSETTING( 0x03, "Hard" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0c, "2" )
PORT_DIPSETTING( 0x08, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x30, 0x00, "Time limit per level?" )
PORT_DIPSETTING( 0x10, "104 sec." )
PORT_DIPSETTING( 0x20, "112 sec." )
PORT_DIPSETTING( 0x00, "120 sec." )
PORT_DIPSETTING( 0x30, "? sec." )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static struct CustomSound_interface snes_sound_interface =
{ snes_sh_start, 0, 0 };
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ -1 }
};
static PALETTE_INIT( snes )
{
int i, r, g, b;
for( i = 0; i < 32768; i++ )
{
r = (i & 0x1F) << 3;
g = ((i >> 5) & 0x1F) << 3;
b = ((i >> 10) & 0x1F) << 3;
palette_set_color( i, r, g, b );
}
for( i = 0; i < 256; i++ )
colortable[i] = 0;
}
static MACHINE_DRIVER_START( snes )
MDRV_CPU_ADD_TAG("main", G65816, 2680000)
MDRV_CPU_MEMORY(snes_readmem, snes_writemem)
MDRV_CPU_VBLANK_INT(snes_scanline_interrupt, SNES_MAX_LINES_NTSC)
MDRV_CPU_ADD_TAG("sound", SPC700, 2048000)
MDRV_CPU_FLAGS(CPU_AUDIO_CPU)
MDRV_CPU_MEMORY(spc_readmem, spc_writemem)
MDRV_CPU_VBLANK_INT(NULL, 0)
MDRV_FRAMES_PER_SECOND(60)
MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
MDRV_INTERLEAVE(1)
MDRV_MACHINE_INIT( snes )
MDRV_VIDEO_START( generic_bitmapped )
MDRV_VIDEO_UPDATE( snes )
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
MDRV_SCREEN_SIZE(SNES_SCR_WIDTH, SNES_SCR_HEIGHT)
MDRV_VISIBLE_AREA(0, SNES_SCR_WIDTH-1, 0, SNES_SCR_HEIGHT-1 )
MDRV_GFXDECODE(gfxdecodeinfo)
MDRV_PALETTE_LENGTH(32768)
MDRV_COLORTABLE_LENGTH(257)
MDRV_PALETTE_INIT( snes )
MDRV_SOUND_ADD(CUSTOM, snes_sound_interface)
MACHINE_DRIVER_END
#define NSS_BIOS \
ROM_REGION(0x1000000, REGION_CPU1, 0) \
ROM_REGION(SNES_VRAM_SIZE, REGION_GFX1, 0) \
ROM_REGION(SNES_CGRAM_SIZE, REGION_USER1, 0) \
ROM_REGION(SNES_OAM_SIZE, REGION_USER2, 0) \
ROM_REGION(0x10000, REGION_CPU2, 0) \
ROM_LOAD("spc700.rom", 0xFFC0, 0x40, CRC(38000b6b) SHA1(9f3af3d51c229e67daa68041492afa27287aad31) ) \
ROM_REGION(0x10000, REGION_CPU3, 0) \
ROM_LOAD("nss-c.dat" , 0, 0x8000, CRC(a8e202b3) SHA1(b7afcfe4f5cf15df53452dc04be81929ced1efb2) ) \
ROM_LOAD("nss-ic14.02", 0, 0x8000, CRC(e06cb58f) SHA1(62f507e91a2797919a78d627af53f029c7d81477) ) \
ROM_START( nss )
NSS_BIOS
ROM_END
ROM_START( nss_actr )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "act-rais.ic3", 0x00000, 0x80000, CRC(c9f788c2) SHA1(fba2331fd5bcbe51d74115528fd3a9becf072e8d) )
ROM_LOAD( "act-rais.ic2", 0x80000, 0x80000, CRC(4df9cc63) SHA1(3e98d9693d60d125a1257ba79701f27bda688261) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "act-rais.ic8", 0x0000, 0x8000, CRC(08b38ce6) SHA1(4cbb7fd28d98ffef0f17747201625883af954e3a) )
ROM_END
ROM_START( nss_con3 )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "contra3.ic3", 0x00000, 0x80000, CRC(33b03501) SHA1(c7f4835d5ec4983e487b00f0b4c49fede2f03b9c) )
ROM_LOAD( "contra3.ic2", 0x80000, 0x80000, CRC(2f3e3b5b) SHA1(0186b92f022701f6ae29984252e6d346acf6550b) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "contra3.ic8", 0x0000, 0x8000, CRC(0fbfa23b) SHA1(e7a1a78a58c64297e7b9623350ec57aed8035a4f) )
ROM_END
ROM_START( nss_adam )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "addams.ic3", 0x00000, 0x80000, CRC(44643930) SHA1(a45204b2eb13c6befca30d130061b5b8ba054270) )
ROM_LOAD( "addams.ic2", 0x80000, 0x80000, CRC(6196adcf) SHA1(a450f278a37d5822f607aa3631831a461e8b147e) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "addams.ic8", 0x0000, 0x8000, CRC(57c7f72c) SHA1(2e3642b4b5438f6c535d6d1eb668e1663062cf78) )
ROM_END
ROM_START( nss_aten )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "amtennis.ic3", 0x00000, 0x80000, CRC(aeabaf2a) SHA1(b355e0a322b57454e767785a49c14d4c7f492488) )
ROM_LOAD( "amtennis.ic2", 0x80000, 0x80000, CRC(7738c5f2) SHA1(eb0089e9724c7b3834d9f6c47b92f5a1bb26fc77) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "amtennis.ic8", 0x0000, 0x8000, CRC(d2cd3926) SHA1(49fc253b1b9497ef1374c7db0bd72c163ffb07e7) )
ROM_END
ROM_START( nss_rob3 )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "robocop3.ic3", 0x00000, 0x80000, CRC(60916c42) SHA1(462d9645210a58bfd5204bd209eae2cdadb4493e) )
ROM_LOAD( "robocop3.ic2", 0x80000, 0x80000, CRC(a94e1b56) SHA1(7403d70504310ad5949a3b45b4a1e71e7d2bce77) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "robocop3.ic8", 0x0000, 0x8000, CRC(90d13c51) SHA1(6751dab14b7d178350ac333f07dd2c3852e4ae23) )
ROM_END
ROM_START( nss_ncaa )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "ncaa.ic3", 0x00000, 0x80000, CRC(ef49ad8c) SHA1(4c40f3746b995b53f006434b9ccec06d8fe16e1f) )
ROM_LOAD( "ncaa.ic2", 0x80000, 0x80000, CRC(83ef6936) SHA1(8e0f38c763861e33684c6ddb742385b0522af78a) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "ncaa.ic8", 0x0000, 0x8000, CRC(b9fa28d5) SHA1(bc538bcff5c19eae4becc6582b5c111d287b76fa) )
ROM_END
ROM_START( nss_skin )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "skins.ic3", 0x00000, 0x80000, CRC(ee1bb84d) SHA1(549ad9319e94a5d75cd4af017e63ea93ab407c87) )
ROM_LOAD( "skins.ic2", 0x80000, 0x80000, CRC(365fd19e) SHA1(f60d7ac39fe83fb98730e73fbef410c90a4ff35b) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "skins.ic8", 0x0000, 0x8000, CRC(9f33d5ce) SHA1(4d279ad3665bd94c7ca9cb2778572bed42c5b298) )
ROM_END
ROM_START( nss_lwep )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "nss-lw.ic3", 0x00000, 0x80000, CRC(32564666) SHA1(bf371218fa303ce95eab09fb6017a522071dcd7e) )
ROM_LOAD( "nss-lw.ic2", 0x80000, 0x80000, CRC(86365042) SHA1(f818024c6f858fd2780396b6c83d3a37a97fa08a) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "nss-lw.ic8", 0x0000, 0x8000, CRC(1acc1d5d) SHA1(4c8b100ac5847915aaf3b5bfbcb4f632606c97de) )
ROM_END
ROM_START( nss_ssoc )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "s-soccer.ic1", 0x00000, 0x80000, CRC(70b7f50e) SHA1(92856118528995e3a0b7d22340d440bef5fd61ac) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "s-soccer.ic3", 0x0000, 0x8000, CRC(c09211c3) SHA1(b274a57f93ae0a8774664df3d3615fb7dbecfa2e) )
ROM_END
ROM_START( nss_smw )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "mw.ic1", 0x00000, 0x40000, BAD_DUMP CRC(cfa601e7) SHA1(5c9a9a9fccd4b4fcbbda06dfdee41e92dc4e9097) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "mw.ic3", 0x0000, 0x8000, CRC(f2c5466e) SHA1(e116f01342fcf359498ed8750741c139093b1fb2) )
ROM_END
ROM_START( nss_fzer )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "fz.ic2", 0x00000, 0x40000, BAD_DUMP CRC(cd281855) SHA1(c9f7895028bbeed3deaa82f4fb51f2569093124b) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "fz.ic7", 0x0000, 0x8000, CRC(48ae570d) SHA1(934f9fec47dcf9e49936388968d2db50c69950da) )
ROM_END
ROM_START( nss_sten )
NSS_BIOS
ROM_REGION( 0x100000, REGION_USER3, 0 )
ROM_LOAD( "st.ic1", 0x00000, 0x40000, BAD_DUMP CRC(e94b48d9) SHA1(1ce9c25f8fb62798bbe016b2d1de1724d52e5674) )
ROM_REGION( 0x8000, REGION_USER4, 0 )
ROM_LOAD( "st.ic3", 0x0000, 0x8000, CRC(8880596e) SHA1(ec6d68fc2f51f7d94f496cd72cf898db65324542) )
ROM_END
GAMEX( 199?, nss, 0, snes, snes, snes, ROT0, "Nintendo", "Nintendo Super System: BIOS", NOT_A_DRIVER )
GAMEX( 1992, nss_actr, nss, snes, snes, snes, ROT0, "Enix", "Nintendo Super System: Act Raiser", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_adam, nss, snes, snes, snes, ROT0, "Ocean", "Nintendo Super System: The Addams Family", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_aten, nss, snes, snes, snes, ROT0, "Absolute Entertainment Inc.","Nintendo Super System: David Crane's Amazing Dennis", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_con3, nss, snes, snes, snes, ROT0, "Konami", "Nintendo Super System: Contra 3: The Alien Wars", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_lwep, nss, snes, snes, snes, ROT0, "Ocean", "Nintendo Super System: Lethal Weapon", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_ncaa, nss, snes, snes, snes, ROT0, "Sculptured Software Inc.", "Nintendo Super System: NCAA Basketball", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_rob3, nss, snes, snes, snes, ROT0, "Ocean", "Nintendo Super System: Robocop 3", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_skin, nss, snes, snes, snes, ROT0, "Irem", "Nintendo Super System: Skins Game", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 1992, nss_ssoc, nss, snes, snes, snes, ROT0, "Human Inc.", "Nintendo Super System: Super Soccer", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 199?, nss_smw, nss, snes, snes, snes, ROT0, "Nintendo", "Nintendo Super System: Super Mario World", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 199?, nss_fzer, nss, snes, snes, snes, ROT0, "Nintendo", "Nintendo Super System: F-Zero", GAME_NO_SOUND | GAME_NOT_WORKING )
GAMEX( 199?, nss_sten, nss, snes, snes, snes, ROT0, "Nintendo", "Nintendo Super System: Super Tennis", GAME_NO_SOUND | GAME_NOT_WORKING )