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Coin-Op : Arcade : Liberator : KB-1546-275

Title

Liberator Pinout Part 2

Author

spies.com

Article

Liberator game play Liberator scoring
star planet obstacle Target Points
system enemy spaceship 50
1 Earth-like 4-5 bases missile base 100
bases become satellites satellite 20
killer saucer killer saucer 150
MIRV 10
2 Earth-like 6-7 bases Fireball 20
bases become satellites Starball 20
killer saucer
MIRV's

3 Jupiter-like 8-9 bases
bases become satellites
killer saucer

4 Jupiter like 10-11 bases
MIRV's
fireballs
killer saucer

5 Earth-lime 12-13 bases
Faster planet rotation
satellites
killer saucer

6 Jupiter-like 14-15 bases
Faster planet rotation
Frieballs

7 Earth-like 16 bases
MIRV's
Satellites

8 Jupiter-like 16 bases
Faster planet rotation
MIRV's
Fireballs

9 Earth-like 16 bases
master base
MIRV's
Satellites

10 Jupiter-like 16 bases
Master base
MIRV's
Fireballs

liberator pinouts(Note these are untested, but copied from the manual!
Use at your own risk!!)

Gnd |1 |
-sense |22|
+sense |21|
+5RSG |2 |
+5RSG |B |
-22v DC |4 |
+12v DC |C |
-5v DC |D |
+5v RTN |A |
| |
10.6VDC |18|
| |
Start led1 |F |
start 1 |N |
start led2 |5 |
start 2 |11|
| |
fire1 |10|
shield1 |L |
+5v |Y |
GND |Z |
coin L |7 |
Coin R |8 |
| |
Coin Aux |K |
coincntl L |6 |
coincntl R |H |
self test |13|
| |
audio rtn |F |
audio 2 |6 |
audio 1 |5 |
red |3 |
green |C |
blue |2 |
vid ret |D |
VCLK1 |12|
VDIR1 |N |
HCLK1 |M |
HDIR1 |11|
comsync |7 |


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