Overview
On of the best games ever made, Missile Command was very appropriate for its time. In the early 80s, America was still worrying about the Cold War, and Missile Command was a very thinly veiled simulation of nuclear war.
You control a track ball that targets your defensive missles. You can shoot from three different bases, but be careful: if your base is hit, you loose all of your missiles in that base. Your goal is to defend all of your cities from the never-ending attack.
Coin-Op Details
Missile Command has two boards: the main PCB board, and the typical Atari Audio Regulator II board. See KB article for proper upgrade to Audio Regulator II board.
Weights and Measurements:
Type |
Height |
Width |
Depth |
Weight |
|
Notes |
Cabaret: |
55" |
20.5" |
24" |
190 lbs. |
|
Cabaret |
Cocktail: |
22" |
32" |
24" |
170 lbs. |
|
Cocktail |
Upright: |
64.75" |
32" |
25.25" |
270 lbs. |
|
Upright |
Disclaimer: These are approximate weights and measurements taken from actual games or the manufacturer's literature. Occasionally
games vary.
Web Reference Links:
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